More on SPU Shaders
01/30/08 - 18:00 PST - Posted by Mike Acton, Engine Director
SCEA had a little get-together with a small group of SPU programmers recently. It was a chance for us to share the kinds of techniques we use and discuss our approaches with developers with similar levels of experience. It was definitely pretty cool. I presented our "SPU Shader" approach which we've posted about before. But you might find a few new details here. I also had a chance to incorporate some thoughts based on the comments I received from you guys - so, thanks for your thoughts - they're always appreciated!
Download the presentation
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