Online Co-op Bot Synchronization
Posted on Nov 19, 2008, 1:00 pm
Heather Barclay (Multiplayer Lead Programmer) gave an introduction to the programming team on our approach to synchronizing the network data for Resistance 2 Co-op mode. For those of you playing the game now, you know how crazy these games can get, and yet everything stays pretty smooth (for the most part). Enjoy!