Research & Development

Curiously Small Code

Posted on Jan 23, 2008, 5:00 am
Here’s an email thread Mike Day and I had on the tech (engine) mailing list a while back trying to find a really quick way to do a texture swizzle on the SPU. There’s a few techniques in there that might interest the SPU coders out there. It all started with this innocent little comment by Mike Day: “I tried swizzling my test texture and mipmaps and was surprised how little code was needed to do it”, and went sideways from there.
 
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