Episode 46 - November 19, 2009
Video: Episode 45 - October 30, 2009
Episode 44 - October 1, 2009
Video: Episode 43 - Sep 18, 2009
Episode 42 - September 2, 2009
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Episode 46 - November 19, 2009...

Posted on Nov 19, 2009
We're back with the finale of Season 3! We look back over the development and reaction to Ratchet & Clank Future: A Crack in Time. We also talk about your reaction to the reviews and fan feedback, as well as our recent community day and launch of the new site. Thanks for listening to Season 3! We'll be back soon!     0:00:00 - Introduction 0:06:00 - Ratchet & Clank Future: A Crack in Time review reaction 0:11:15 - Is there too much Ratchet & Clank? 0:16:06 - A Crack i... More
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Video: Episode 45 - October 30, 2009...

Posted on Oct 30, 2009
Community Day 2009!... More
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Episode 44 - October 1, 2009...

Posted on Oct 01, 2009
Bryan and James are back with Insomniac Games senior writer TJ Fixman, and we welcome Paul Featherstone to the podcast for the first time. We talk about finishing Ratchet & Clank Future: A Crack in Time, and everything that has been going on for the past few weeks at the show. We also let you know what will be coming up as we approach launch, and ask TJ your questions from the forums. Plus we'll say a fond goodbye to Bryan on the show, what's he up to next? You'll have to listen to find out!... More
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Video: Episode 43 - Sep 18, 2009...

Posted on Sep 18, 2009
Join us on this episode of the Full Moon Show from the 2009 Penny-Arcade Expo in Seattle, WA. We bring you a look at what was going on at the showfloor with Ratchet, and some exclusive footage of Brian Allgeier's Weapons 101 Presentation (and of course, a look at the three new weapons we announced there). We also wander around the floor and hang out with our community friends, Matt Grandstaff from Bethesda Softworks, Sean Babtiste from Harmonix Music Systems, and Arne Meyer from Naughty Dog. &n... More
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Episode 42 - September 2, 2009...

Posted on Sep 02, 2009
The full gang is together for this brief show between game retail events and PAX in Seattle. We discuss the final push to gold on RCF:ACIT, and talk about some of the replay mode and skill point features going in. We also discuss Brian Allgeier's upcoming Weapons 101 presentation - as well as where you can find see new content from the game in the next couple of weeks.   0:00:00 - Introduction, box art discussion 0:03:30 - Ratchet & Clank Future: A Crack in Time update 0:06:15 - Rep... More
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