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This episode we talk briefly about how Insomniac approaches international applicants.

View ALL current Job Openings here!

Subscribe to Insomniac HR on YouTube
Follow @InsomniacHR on Twitter
Follow Insomniac Games on LinkedIn

Moonlighting with Insomniac is the twice-a-month show where we answer YOUR questions about recruitment and HR at Insomniac Games. We’d love to hear your questions. Leave a comment below!

Find out how to apply, What kinds of roles are available and What the interview process at Insomniac is like.

View ALL current Job Openings here!

Subscribe to Insomniac HR on YouTube
Follow @InsomniacHR on Twitter
Follow Insomniac Games on LinkedIn

Moonlighting with Insomniac is the twice-a-month show where we answer YOUR questions about recruitment and HR at Insomniac Games. We’d love to hear your questions. Leave a comment below!

New month, new batch of fresh play sessions for you! Here is a look at when you can play Ranked matches with the Dev team this month. We are doing something new too… a Saturday event! Hopefully more of our EU friends can join then.

Jump in Ranked games during the times listed below and look for usernames with the “insom_” prefix. Each session will be about an hour. Turn your mics on and we can chat while we play!

March Play with Dev Events

Friday, March 3 @ 4 pm Eastern / 1 pm Pacific / 9 pm UTC
Saturday, March 11 @ 10 pm Eastern / 7 am Pacific / 3 pm UTC
Thursday, March 16 @ 4 pm Eastern / 1 pm Pacific / 9 pm UTC
Friday, March 24 @ 3 pm Eastern / 12 pm Pacific / 8 pm UTC

Livestream

Our monthly livestream on Twitch will be Friday, March 31st. Stay tuned for more info on when that will be. We will be previewing all the new content coming in Arcane Update 3.0!

Don’t forget to download the latest Arcane Update 2.0! Here is a look at what is included in that.

New Content

  • Infernal Contract Artifact: Sign away your life blood to receive a surge of Embers!

New Features

  • Leveling and Class Titles: Show your mastery of classes and artifacts; earn new titles as you ascend.
  • Achievements: Share your in-game accomplishments with Oculus achievements!
  • Damage Direction Indicator: Added directional damage feedback.
  • Targeting: Added target selection feedback for the Aerogramme, Wildcard & Chaos Skull spells.

Tuning and Fixes

Arenas

  • Astor Garden: Increased the size and durability of the wooden trellises.
  • Astor Garden: Summoning the Garden Devourer now destroys the wooden trellis.
  • Lockport Bridge: Disabled teleporting as soon as ice appears on the pillar where the Bridge Wraith attacks.

Anarchist

  • Chaos Skull: Wandering skulls now bounce off non-destructible environment features.
  • Pyrotechnics: Increased the rocket’s travel speed.

Artifacts

  • Spear Forge: Addressed an issue with the spear dealing damage after a successful dodge.
  • Spear Forge: Removed damage reduction when the spear passes through Primal Shields or the Spectral Cloak.
  • Cthulhu’s Grasp: Increased the Artifact’s damage and lifespan.
  • Clockwork Imp: Increased the Imp’s speed when reacting, grabbing, and flying to shards.

General

  • Matchmaking: Increased matchmaking tolerance for skill discrepancies.
  • Menus: Adjusted all menus to use a “point at” interaction instead of a “look at” interaction.
  • Leaderboard: Added rank degradation after a week of inactivity for scores greater than 600.

Logging in to your Oculus account, you may notice something new under The Unspoken. What’s this? Achievements? Why are they locked?! Well, let us explain!

Coming on February 28 in Arcane Update 2.0, we’re introducing a brand-new progression system. The system includes ranks and arch-mage titles to reward longevity and skill–can you ascend from Novice to Supreme… and beyond?

We’re also introducing achievements that reward class- and artifact-mastery. There’s an achievement for every class and play style. You’ll work towards class-specific achievements for the Anarchist, Kineticist, and Blackjack–and new classes, on the way very soon!

Why are they showing up and why are they locked? We are turning these on now for testing, so you will see them in the Oculus app, but they will be locked until the new Arcane Update goes live. We will have more information on that update, including all the changes that are coming, soon. Tune in Friday, February 24, on Twitch for an early look.

Don’t forget to join us TODAY at 5pm Eastern / 2pm Pacific / 10pm UTC in Ranked during our weekly Play with Dev event.

As always, join the conversation on The Unspoken Discord, reddit, Twitter or Facebook.

Arenas

  • Lockport Bridge: The center iceberg now reforms correctly.
  • Lockport Bridge: Adjusted the Bridge Wraith’s collision to align with the model.

General

  • Ranking: Disconnects will now affect a player’s rank correctly.
  • Moderation: Abusive players can now receive warnings and bans.

For a full list of Arcane Update notes, go here.

Who’s eligible for an internship? When do the internships start? What positions are available? Angela answers all this and more in the first episode of Moonlighting With Insomniac.

View ALL current Internships here!

Subscribe to Insomniac HR on YouTube
Follow @InsomniacHR on Twitter
Follow Insomniac Games on LinkedIn

Moonlighting with Insomniac is the twice-a-month show where we answer YOUR questions about recruitment and HR at Insomniac Games. We’d love to hear your questions. Leave a comment below!

We are kicking off February (and the latest content update) with a new batch of Play with Dev Events!

Jump in Ranked games during the times listed below and look for usernames with the “insom_” prefix. Each session will be about an hour. Turn your mics on and we can chat while we play!

February Play with Dev Events

Wednesday, February 1 @ 4 pm Eastern / 1 pm Pacific / 9 pm UTC
Thursday, February 9 @ 6 pm Eastern / 3 pm Pacific / 11 pm UTC
Friday, February 17 @ 5 pm Eastern / 2 pm Pacific / 10 pm UTC
Thursday, February 23 @ 5 pm Eastern / 2 pm Pacific / 10 pm UTC

Livestream

Our Monthly Stream will be on Friday, February 24. More info on that as we get closer. We will be previewing even more new content, so be sure to check it out. Check out our last stream here!

Don’t forget to download the latest Arcane Update! Here is a look at what is included in that.

New Content

  • Lockport Bridge Arena: Duel for supremacy in a violent blizzard!
  • Bridge Wraith Summon: Awaken an interdimensional ice-demon to freeze your enemy!
  • Dark Tag Artifact: Conjure vision-obscuring paint traps on your opponent’s pillars!

New Features

  • Spectator Overlay: Health, Ember count, and Artifact loadouts are visible on the desktop window. Toggle visibility in the settings menu.
  • Practice while waiting: Primal Spells and target orbs are enabled in the ranked pre-match waiting zone.
  • Allegiance Indicators: Spells with allegiance properties display ownership marks.
  • Spell Health Bars: Arena Guardians and spell minions display health overlays.
  • Teleport Cooldown: Pillars display a teleport cooldown ring.
  • Arena Info: Arena selection globes display information panels.

Tuning and Fixes

Arenas

  • Elmhurst Avenue: Moved the cover stone slabs slightly.
  • Pulaski Circle: The Spear Forge now respects the collision of the center statue.
  • Pulaski Circle: Moved cover tombstones slightly.

Anarchist Class

  • Pyrotechnics: Added markers to targeted pillars.
  • Pyrotechnics: Descending Fireworks are invulnerable.
  • Pyrotechnics: Further reduced the max number of fireworks by one.
  • Chaos Skull: Enabled minimum charge time.

Kineticist Class

  • Force Bubble: The Force Bubble now despawns properly.

Blackjack Class

  • Spectral Disc: Enabled minimum charge time.
  • Spectral Cloak: Added spillover damage when an inhabited cloak is destroyed.

Artifacts

  • Spear Forge: Reduced spear damage.
  • Spear Forge: Primal Shields now mitigate spear damage consistently.

Settings

  • Info toggle: Added a menu option to disable in-world player info UI: health and ember count.
  • HUD toggle: Added a menu option to set the in-headset status HUD to always on.

General

  • Reporting: ‘Report Player’ now functions as intended.
  • Skip Intro: Added a skip intro option to the menu during replay.
  • Ranking: Players will no longer lose rating points after a win.