Frequently Asked Questions
Insomniac was founded independently and has remained independent for our entire existence. We were originally published by Universal Interactive, and then eventually established a fantastic relationship with our friends and colleagues at Sony Computer Entertainment. We have since partnered with EA Partners and most recently Microsoft Game Studios and Oculus. These new partnerships will also allow Insomniac to retain ownership of the new universes and characters that we create.
Insomniac Games created Spyro the Dragon, and developed the first three games on PlayStation One (Spyro the Dragon, Spyro 2: Rypto’s Rage, and Spyro: Year of the Dragon). All future games have been developed by Universal / Vivendi / Activision Blizzard, which owns the rights to Spyro. If you have questions regarding future Spyro games, or any Spyro game after Spyro 3, please contact Activision.
Unfortunately we don’t have an exchange program. We create and develop the games here, and Sony publishes the discs (for the Resistance and Ratchet & Clank Franchises). However, you may contact the Sony Computer Entertainment nearest you: America (SCEA), Europe / Australia / Africa / Middle East (SCEE), or Japan (SCEI) for help.
For legal reasons we are not allowed to take ideas or suggestions from outside the company. (We can’t even read them, actually). As a developer, taking ideas isn’t what we do. A publisher is who you would want to talk to.
The Ratchet & Clank universe is gigantic, with tons of planets, aliens and stories to tell. We highly doubt you’ve seen the last of your favorite Lombax, or his robot companion.
Manual? What’s that? All kidding aside, for the Resistance and Ratchet & Clank Franchises, you may contact the Sony Computer Entertainment nearest you: America (SCEA), Europe / Australia / Africa / Middle East (SCEE), or Japan (SCEI) for help.
Amazon.com has a channel that sells most of the still commercially available Ratchet & Clank merchandise. Sunset Overdrive also has a Teespring store, but there are no other official merchandise stores for our games at this time.
Unfortunately due to the challenges of resurrecting old code bases, creating patches that cross the entire game’s functionality, and also testing the game and sending it through various certification procedures, we are unable to offer trophies for our legacy titles. As an independent company, we have to use our resources carefully, and any attempt to add trophies to previous games would detract from future games we are developing.
We have no plans to continue the Resistance franchise at this time. We feel that we have told the story we wanted to tell and are proud of the universe we created and the 3 games we developed. Sony owns the franchise, however, and can choose to have other developers create new Resistance stories.