Reposted from Andreas’s blog:
At Insomniac Games we’re currently doing a performance push which means lots of opportunity to look at compiler output. In this post I want to share a story on fighting a particular compiler optimization that … Read More
Join Community Lead James Stevenson, Chief Creative Officer Brian Hastings, Designer Rowan Belden-Clifford and Associate Community Manager Brandon Winfrey as they discuss Insomniac’s latest game, Outernauts. This show discusses the process of making the game, along with the challenges and surprises along the way. We also discuss our favorite beasts and parts of the game. It’s the first in-depth chance to hear directly from the development team on Insomniac’s first ever game on Facebook! More
CAREERS
Hippos? Dedication? Read on...
Bug finding... it's a job... really.
Cables, computers, dev kits, firewalls, networks, switches, servers, the internet, connectivity, support....exciting stuff- right?












